1 The Official Rules of Play for the Game of Amtgard V8 Made Easy; Introduction; Amtgard the Organization; Role-playing in. Amtgard requires cooperation, honor, and fair play in order to ensure the most fun for all participants. Please read these rules thoroughly. Classes in Amtgard are designed so that each one brings a unique and valuable set of skills to the field which can be used as . V8 Rulebook.

Author: Kazrami Meztiktilar
Country: Martinique
Language: English (Spanish)
Genre: Art
Published (Last): 26 May 2015
Pages: 84
PDF File Size: 17.3 Mb
ePub File Size: 9.65 Mb
ISBN: 183-9-49734-878-2
Downloads: 44350
Price: Free* [*Free Regsitration Required]
Uploader: Mazulmaran

Only three things can adversely affect you: I know it has to be at leadt 2.

Easygard Mobile Amtgard

Many features such as spell list creation will be added in the amttgard. Email or Phone Password Forgot account? Each level unlocks new TraitsAbilitiesor Magic you can use. This allows everyone to enjoy their time at Amtgard. Understandably, it is impossible for the writers to foresee and account for every possible situation. Look around when your team is together and try to get a feel for who your friends are. If you read through and understand the States Defined and Special Effects Defined sections, you will understand the result of any Magic or Ability used against you in combat on the field.

Just a quick question. A small shield can be strap to a arm and it will work. Battlegames are a core zmtgard of the Amtgard experience. If you see any missing pages offline please report it!


Magic-users have access to a broad array amtggard magicwhich is listed along with their class description. How often the Ability can be used. Play a character you can sum up in 25 words or less. Carl Westlind February Monster is a special class, playable only in games where the game designer and local monarch have given their permission for the class to be used. Remember you are only a star in your own story.

Develop a character that supports the medieval-fantasy vv8 of Amtgard. They -could- cancel each other out.

Check out Wizard or Scout. Armor stops hits by losing points in the location it is hit. Try something new or goofy. Let’s assume unlimited lives capture the flag. You do not have to play Paladin to play a Holy Warrior.

This section contains a few examples of archetypal medieval and fantasy character types. Atmgard this in mind, please consider the following when reading through this rulebook, and when applying the rules on the field:. There is no intent to derive monetary value from this application and the source can be found at the Github repository for Easygard.

Interest in role-playing differs greatly among Amtgard players. Fighting classes have fewer, but more amttard, abilities to go along with their expanded equipment availability.

Likewise, selecting someone to play a monster who is not interested in role-playing can give false hope to the role-players involved and be counter-productive.

Refresh this page and you’ll now have the latest version available offline. Except for Traits, all Abilities and Magic require an Incantation in order to be activated. Before picking a class for a game it is important to understand a few simple concepts. Respawn counts could be a couple of minutes, a few seconds, or as soon as you reach your spawn point. I guess G8 just wanna see what the community has brainstormed in regards to “jungling” mechanics.


The classes exist in a strict form to maintain game balance on the amtgadr it is up to you to give them life, substance, and personality. John Bishop January Role-play is about the experience, not the story telling. Everything else has to hit your body. The name of the Ability. Reeves amtgarf an extremely important part of the Amtgard experience, as they are the individuals who are charged with attempting to ensure the safety and enjoyment of the game participants.

Amtgard V8 Rules Documents

No sword and sorcery setting amtgatd complete without monsters, those creatures from imagination or legend, both good and evil, that are somehow more or less than human. All offensive combat abilities with very few exceptions result in one of those States or Special Effects. Typically teams are static and will be assigned before the game starts. Keeping Amtgard diverse is a key to keeping it strong.

Is there a reason for this gap?