Army Building; Tactics; Craftworld Unit Recommendations .. This is a very good warlord trait in a codex full of them, which is a bit of a shame. You would think that “angry punch ghosts who set you on fire with their Swords of Axe +1” would be a unit that would have attracted a lot more. Overview. The Eldar race do not live and die as humans do, even though they have forms resembling those of humans. Originally, when an.

Author: Tukasa Kazrataur
Country: Guinea-Bissau
Language: English (Spanish)
Genre: Politics
Published (Last): 12 March 2010
Pages: 57
PDF File Size: 13.1 Mb
ePub File Size: 5.7 Mb
ISBN: 376-7-63202-951-5
Downloads: 22492
Price: Free* [*Free Regsitration Required]
Uploader: Mezigami

No unit you could field here gets any direct benefit crafftworlds being in a Ynnari Detachment, and should be fielded in a secondary Craftworld Detachment to at least gain some benefit of use.

Additionally, this doesn’t change any of the tags on the Corsairs themselves, meaning all Stratagems, auras and non-Ynnari psychic powers cannot affect them. Most of the perks associated with this specialization are very melee-focused, craftorlds while Wraithguard and oddly Hemlock Wraithfighters can benefit, it may be best to shelve them in exchange for the bladed variants or their larger kin.

Show less Show more. Dire Avengers are basically the poster-boys for this Craftworld. Forge World Hornets and Wasp Assault Walkers are also particularly durable in their own right, and can very easily serve as Heavy Weapon vectors if you wish to spam the firepower. They can still be targeted by Runes of Fate, however. Done this way, the odds of the two powers you really care about going off will always happen with The Eldar have always been psychic power-houses in craftworldss many iterations throughout 40k’s history, 8th edition sees the return of reliable psychic tests, as well as more reliable ways to stop psykers.

Two D-cannons will give 3 hits on average and therefore 0. Comparatively, Swooping Hawks are cheaper, can deploy and redeploy at will, are longer ranged and able to deal with larger clumps of models better than the Spiders can. Now that most of them have the degrading statlines typical of larger units, one bad turn of concentrated fire can completely cripple your LoW and render them essentially useless for the rest of the game.


Honestly this screams Wraithstar. There are no Phoenix Lords for the Crimson Hunters, Warp Spiders, or Shining Spears that last is because Drastanta is busy challenging Jaghatai Khan to a bike race, but for the other two, cdoex have no idea who their Phoenix Lord even isalthough it’s worth noting that Karandras is just faking it; the real one works for the Dark Eldar.

Warp Spiders can easily bump up to a -4 to hit modifier much the same way Shadow Spectres can; Flicker Codrx, Conceal and Lightning Fast reflexes can all be stacked if your Spiders find themselves in a pinch, though keeping enemy units further than 12″ away may prove challenging since that just happens to be the range of their Death Spinners.

Warhammer 40k Eldar Craftworlds Codex 8th Ed Plus Datacards | eBay

Given you want that dick up front spamming Smite and Executioner, this is awesome for supporting the unit he’s with. Of special note, Shadow Spectres can become even more of a pain to get rid of if using Alaitoc’s “-1 to hit” rule, making them borderline untouchable at range assuming your Warlock is still casting conceal on them, that’s -3 to hit from 12″ or further!

Webway Strike two squads craftworlvs maxed Defenders Heavy Weapons platforms optional and recommended, but not necessarily required for the frugal player and drop a Swooping Hawk Autarch next to them to guarantee the death of something your opponent thought was safe.

As for the Horrify power, it is better reserved for units like the Hemlock Wraithfighter, which is far more suited for the Leadership bombing role than banshees are. If at least one other Fire Prism linked fire with it, it gets to re-roll its hit and wound rolls as well. Named Characters must take the Craftworld Trait associated with their Craftworld. While this costs each affected squad d3 Mortal Wounds, you’re at worst losing 1 Wraithblade in exchange for what’s likely the entirety of the squad they just charged.

Used whenever a friendly unit is chosen to fight in the fight phase. Warlocks as secondary HQs are a must, as stacking the Conceal power with other to hit modifiers is what makes Alaitoc units so incredibly hard to kill.


Hemlocks are powerful fliers even without the added durability, S12 auto-hitting shots will make short work of MEQs, Monsters and Tanks alike, though the limited number of shots launched per turn makes it less effective against horde-based armies directly.

Unfortunately, as this rule explicitly doesn’t stack with similar FNP abilities, it’s a situational attribute at best. Within them live the survivors of a civilisation abandoned long ago amidst terrifying destruction. Alaitoc – Pathfinders 1 CP: As such, Crimson Hunters and all other flyers get no particular benefit from being part of a detachment with this attribute. People who bought this also bought.

Some units, like Jetbikes, cdoex this disadvantage with superior speed and mobility. Navigation Main page Recent changes Random page Help.

What you ultimately take in that regard should probably be determined by what kind of infantry you’re expecting codx whether or not you’re taking Shining Spears. Windriders get to enjoy using their Scatterlasers like they did back in 7th, making for cheap, excellent sources of mid-strength dakka. Hemlock Wraithfighters are arguably more useful though, given their S12 autohitting D-Scythes and as an extra vector for Runes of Battle debuffs.

If the are any enemy units within 1″, you can fall back Applicable Windrider Host Units: This can be made extraordinarily terrifying if the Spiritseer is using a Psytronome of Iyanden, giving each Wraithblade within his 6″ bubble a staggering 6 attacks on the charge for a 5-statue squad, that’s 30 S6 AP-2 attacks! Cradtworlds Corsair Falcon may be just for you!

Congrats now you can cast 21 powers per turn in matched play. See all 9 brand new listings.

Warhammer 40,000/Tactics/Eldar(8E)

Combine with Cloud Strike and your opponent is guaranteed to turn into a pillar of salt. Dire Avengers can participate in melee to a degree if necessary, though you have far better choices to field in this role.

If you want to see the game table flip: Many units have access to the five iconic Eldar Heavy Weapons.