Demihuman Deities (2e) – This essential supplement is a companion to Faiths & Avatars and Powers & Pantheons, which detailed the rules by. Demihuman Deities (Advanced Dungeons & Dragons/Forgotten Realms) [Eric L. Boyd] on *FREE* shipping on qualifying offers. This essential. Demihuman Deities is a Dungeons & Dragons 2nd edition: Forgotten Realms campaign accessory, published by Wizards of the Coast.
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Forgotten Realms campaign accessory,  published by Wizards of the Coast. This book presents information on the pantheons of five nonhuman races of the Forgotten Realms: The supplement provides numerous spells and special powers with which to make each different faith unique from the others. The book details the clergy, the ethos, and all important information needed to accurately depict these deities in the Forgotten Realms campaign setting.
Demihuman Deities was designed by Eric L. Boydwith cover art by Todd Lockwoodand interior illustrations by Ned Dameron. Forgotten Realms campaign accessory, published by Wizards of the Coast.
Contents This book presents information on the pantheons of five nonhuman races of the Forgotten Realms: Publication history Demihuman Deities was designed by Eric L. Boyd, with cover art by Todd Lockwood, and interior illustrations by Ned Dameron. Ward for the Deities and Demigods Cyclopedia Most ddities these deities appear in both the Greyhawk and Deminuman Realms campaign settings, and each setting has nonhuman gods which do not appear in the other setting.
Ward presented a section with over 20 nonhuman deities from races such as bugbears, centaurs, dwarves, elves, giants, gnomes, goblins, halflings, hobgobli Arvoreen Arvoreen is the halfling deity of protection, vigilance, and war.
He is also known as “The Defender. Arvoreen was first detailed in Roger E. An ancient Netherese deity of order and the sun, Amaunator was also revered as the patron of law and time. Amaunator appeared as a lanky man with silver-white hair, a short, week-long growth of white beard, and skin that glowed with a quiet golden radiance. His symbol is a sun with a face on the solar disk. He was long considered to be a dead deity, but was revealed to be Lathander in the 4th edition For The name roughly translates as “the fellowship of brothers and sisters of the wood.
There is also a Dark Seldarine, which is the name given to the Drow deities.
Members The members of the Seldarine are: Aerdrie Faenya, primary deity of the avariel. Angharradh, Corellon’s consort, second of the pantheon and primary deity of the moon elves made up of the other goddesses Aerdrie Faenya, Hanali Selanil and Sehanine Moonbow. This composite goddess is exclusive to the Forgotten Realms campaign setting. Corellon Larethian, “First of the Seldarine,” leader of the pantheon and primary deity of the sun elves and star elves in the Forgotten Realms. Deep Sashelas, primary deity of the aquatic elves.
This is a list of Forgotten Realms deities. However, there is some overlap, especially among the deities of nonhuman races. Lolth, the principal deity of the drow in the Forgotten Realms, is specifically described as being the same deity as Lolth in other campaign settings. Deities are included in this list only when documented in a Forgotten Realms-specific source or otherwise clearly indicated as existing in the setting.
Although the Greyhawk campaign world, when it was merely a home game, started with no specific gods, the value of having deities available for both players and game plot purposes was quickly realized. The number of deities has varied with each version of the campaign world that has been published, but for many years numbered a few dozen. It has only been since that the number of gods increased dramatically to almostdue to the volume of newly published material that was subsequently integrated into the campaign world.
Greyhawk as a home campaign: The Glutton, Gelf Darkhearth, Ril Cleverthrush and Sheyanna Flaxenstrand, being introduced in the supplemental book Races of Stone, are not considered canon to the pantheon, although they are included here for completion.
Baervan lives in the gnomish realm of the Golden Hills on the plane of Bytopia. Baervan’s clerics wear wood-brown clothes and green caps. His sacred animal is the raccoon. Baervan’s holy days are on the full moon, and he is worshipped in forest clearings. Treasured items are sacrificed to him monthly. He was first detailed in Roger E.
Demihuman Deities | Revolvy
Moore’s article “The Gnomis Lolth Lloth in the drow languagethe Demon Queen of Spiders, is the chief goddess of drow elves. In those various settings, the drow pantheon of gods consists of the leader Lolth, as demihuma as Kiaransalee, Vhaeraun, dities Zinzerena and also the one good goddess Eilistraee.
Other drow gods may be present in different campaign settings. According to the Forgotten Realms storyline, Lolth began as an intermediary goddess abiding in the sixty-sixth layer of eemihuman Abyss, the Demonweb Pits. Through the events that transpired in War of the Spider Queen series, she transformed herself into a greater goddess as she is depicted now in Oghma was introduced as the Binder, god of knowledge, invention, and the patron of bards, a neutral greater god from the plane of Concordant Opposition.
Oghma’s alliances among the gods are also detailed: His worshipers protect places of nature from the encroachment of civilization with vigor and are implacable foes of industrious peoples. Like Oghma, Silvanus is taken from the Celtic pantheon described in that book, supposedly having been active in more than one plane of existence. See also Silvanus mythologythough he is more primarily based on the Reapms Sucellos, who was assimilated into Silvanus in Roman times.
Shar is an ancient goddess, formed together with her sister at the beginning of time, out of the empty nothingness that existed before gods or mortals.
Among her array of twisted powers is the ability to see everything that lies or happens in the dark. Shar is a Neutral Evil Greater Power whose symbol is a black disk rea,ms a deep purple border.
Her divine realm in 2nd edition ddmihuman the Palace of Loss on the Gray Waste; in 3rd edition the Palace of Loss was in the Plane of Shadow, and in 4th edition her realm is the Towers of Night.
Her dogma is primarily concerned with love based on outward beauty, with primary importance placed upon loving people who respond to the Sunite’s appearance. Forotten is introduced as Firehair, the goddess of love, beauty, charisma, and passion, forggotten chaotic neutral greater goddess of the plane of Olympus.
Sune is described in the article as “the ultimate in charisma. He also plays a role in the Ravenloft setting but is always called the Morninglord there, not by his proper name. God of spring, dawn, birth, renewal, creativity, youth, vitality, self-perfection and athletics, his domains are good, nobility, protection, renewal, strength, and sun.
He requires his followers to be of neutral or good alignment. Lathander favors those who dispel the undead and aid others. He blesses those who plant new life. Many followers of Lathander work in various creative arts, such as music, painting, entertaining, and the creation of works of fine art. Lathander is also the god called upon to bless birth- and fertility-related ceremonies.
Novice clerics in the Lathanderian faith are called the Awakened, and they gain the title of Dawnbringer upon becoming full priests. In ascending order of rank, the ralms in general use by the Selune is introduced as Our Lady of Silver, goddess of the rdalms, stars, and navigation, a chaotic good lesser goddess of the plane of Gladsheim.
The article described Selune as “Revered by witches a few may worship her and by all who navigate or must work at night, Selune is continually either growing to full glory or dying. Selune is linked to Mystra; children born under a full moon often exhibit magical ability. His dogma is primarily concerned with the punishment of wrong-doers, and the general furthering of Law and Good in the world.
Tyr is introduced as Grimjaws, Tyr the Even-handed, god of justice, a lawful good fealms god of the plane of the Seven Heavens. The article states that “the belief in He created the first dwarves out of earthen materials and tutored dejties in dwarven ways. Within the context of the game, Helm is known as the Vigilant One, the Great Guard, and The Watcher and seities the god of guardians, protection and protectors. He is worshiped by guards and paladins.
Helm is introduced as He of the Unsleeping Demihumzn, the god of guardians, a lawful neutral lesser god from the plane of Nirvana. He is described as “always vigilant, watchful. He is never surprised, and anticipates most events by i He is described as being the god of duty, loyalty, obedience, paladins and truth.
He is usually depicted as a knight riding a golden wyrm. Greenwood commented that, depending on a Dungeon Master’s campaign, “Torm may possibly be replaced by St. Cuthbert when details of the saint are available. Torm is introduced as Demihumah his other names, beginning with “Torm The Foolish”, and ” Chauntea reakms a parallel deity to Silvanus, who is considered the god of wild nature, whilst Chauntea herself is seen as being the embodiment of all things agrarian or agricultural.
Ad&d 2nd Edition TSR Forgotten Realms Demihuman Deities Accessory Book
She is goddess of agriculture, plants cultivated by humans, farmers, gardeners, and summer. Some of her worshippers claim that her divine glimmer gave life to the natural world, and some contend that she is the creator and source of all mortal races.
In some sense Chauntea is the manifestation of the earth itself—the avatar of Abeir-Toril. Her most despised enemy is the goddess Talona, the lady of pestilence, since she has a disposition to wreak suffering, disease and decay upon the natural world. Kossuth is symbolized by a twining red flame his holy symbol. His followers and clerics are often of the Neutral or Lawful Neutral alignment.
His portfolio covers elemental fire, and purification through fire; his domains are destruction, fire, renewal, and suffering. His favored weapon is the spiked chain. Publication history Ed Greenwood created Istishia for his home Forgotten Realms game, inspired by the deity Straasha, created by Michael Moorcock for his Elric stories. Cyric is known by many titles, including: